Deceptious Quest Core v3.1.0
Core/framework mod file that allows for multiple quest type mods to use a single hook.
Basics:
– Adds a framework that allows the triggering/activation of multiple quest type mods from the same ‘hook’, without incompatibility or increased complexity.
– All quest mods using this framework simply need the user to leave and reenter V’s H10 apartment, after that any newly installed quests will now be active.
– This mod adds no new content/quests on its own, those are added by mods that use this as a requirement.
– The way I make the quest themselves means they only activate once, so each time you install a new quest mod and activate it by going to the apartment it will only trigger new ones and no retrigger exisiting ones.
Installation?
– Unzip the main zip into “Cyberpunk 2077” folder so that the .archive ends up in the “Cyberpunk 2077\archive\pc\mod” folder.
– Do not rename it so that my quest mods “overload” the parts they need to use.
REDmod?
– Unzip in REDmod zip the “Cyberpunk 2077” folder so that the zDeceptiousQuestCore folder ends up in the “Cyberpunk 2077\mods” folder.
– Make sure that zDeceptiousQuestCore has a lower priority so that my quest mods “overload” the parts they need to use.
– If you still have a “DeceptiousQuestCore” folder: Delete it
Uninstall?
– Delete the zDeceptiousQuestCore.archive file from the “Cyberpunk 2077\archive\pc\mod” folder.
OR
– Delete/disable the zDeceptiousQuestCore folder from the “Cyberpunk 2077\mods” folder.
How to “use” the mod?
– Install this and any number of my quest mods.
– Enter (leave first if need be) V’s first apartment in H10, do this step any time you install a new mod quest mod that needs this mod.
Issues/limitations:
There always has to be somewhere to hook in quests, this is the most natural place to do it. New playthroughs will trigger it naturally but existing saves need the “enter the apartment” trigger.