Deceptious Bug Fixes v1.1.4
A collection of various, non-subjective, bug fixes. Merges a number of old bug fix mods into one archive for compatibility. Includes some new and improved fixes.
New fixes:
– Talking to/calling Misty no longer blocks V from calling Jackie (and getting his answer phone) after Act 1. If you are already blocked call/talk to her again to trigger the fix.
– Talking to Bob/Mitch and helping them at the fuse box at the train junction will no longer cause Bobby to stay stuck at the fusebox when he should be at the camp fire.
– The ‘Bennett taking over dogtown’ announcement will no longer show on random advertisement boards around NC (particularly in the City Center), it still shows correctly on the large Palladia Center screen in Dogtown.
Improved/updated fixes:
– TV adverts fixes now works better to prevent overlapping adverts, on different channels, interferring with each other.
– TV adverts fixes now works in a way that doesn’t need 650+MB of a file.
– Just Ads will no longer have a chance to play 2 Peralez ads in a row
– Nightmare Lighting Restored and Stanley’s Morning Audio Fix are now compatible with each other (because of the merge)
Old/merged fixes:
– Japantown Cleaver Fix
– JapanTownCleaverFix.archive
– Small TV Channels Fix
– 4x3channelsFix.archive
– Stanley’s Morning Audio Fix
– StanleyFix.archive
– TV Audio Fixes
– #TvAudioFixes.archive
– TV Adverts Fixes
– AdvertsFixes.archive
– QoL – Fix for holotext shadows with RT or PT
– QOL_RT_Holoscreens.archive
– Missing Lipsync Bug Fix
– LipSyncFix.archive
– Nightmare Lighting Restored – Bug Fix
– #NightmareLightingFix.archive / #NightmareLightingFix.archive.xl / #NightmareLightingFixNoPL.archive
– V’s Apartment TV Volume Fix
– #LouderH10TV.archive
– Brendan – No Skill Check
– This mod is actually redundant in the game itself as of 2.12/2.13, the mod needed somewhere to redirect and list the files to delete:
– EasyBrendan.archive/EasyBrendan.reds
Requirements:
Deceptious Quest Core – for the H10 TV volume fix to work
ArchiveXL – for the Nightmare Lighting Fix to work correctly
Codeware – for the Nightmare Lighting Fix to work correctly
TweakXL – for the Barghest announcement screens appearing randomly elsewhere in NC
Installation?
Unzip the main zip into “Cyberpunk 2077” folder so that the #DeceptiousBugFixes.archive ends up in the “Cyberpunk 2077\archive\pc\mod” folder
TV Channels problems?
Use the follow commands (with CET) to reset the TV system:
Game.GetQuestsSystem():SetFactStr(“tv_on”, 0)
wait a few seconds, and then
Game.GetQuestsSystem():SetFactStr(“tv_on”, 1)