Challenging Breach Minigame
Make the Breach minigame more challenging by having the timer start immediately and shortening the timer length. Completely configurable in-game! (Previously released as part of Level Scaling & Balance).
This mod replaces my “Shorter Breach Timer and Immediate Start” mod which was a part of Level Scaling and Balance (make sure to delete r6/scripts/shorter_breach_timer_and_immediate_start.reds).
I’ve made it its own release so that Level Scaling and Balance is more focused and because I’ve added a new feature to this mod at the same time. This version uses CET/Lua in addition to redscript to take advantage of Native Settings UI. You no longer need to edit a file to set the timer multiplier. Instead it’s all in the Mods menu!
What does it do?
It shortens the timer (you set how much!) and makes the timer start automatically (configurable!) to make the minigame more challenging.
Configuration:
With the Native Settings UI dependency (big thanks to keanuWheeze for this!), this mod is configured from the “Mods” menu in the Settings menu. This can be done any time, including in the middle of gameplay. Translations for different interface languages are automatic.
A multiplier of 1.0 (the default) means the timer length will be unchanged. By default this mod can only be used to shorten the timer.
Installation:
IMPORTANT: This mod depends on redscript, Cyber Engine Tweaks, and Native Settings UI. Download and install them first:
https://www.cyberpunk2077mod.com/redscript/
https://www.cyberpunk2077mod.com/cyber-engine-tweaks/
https://www.cyberpunk2077mod.com/native-settings-ui/
To install this mod, extract the zip file into the Cyberpunk 2077 installation folder (the mod files go to “Cyberpunk 2077/bin/x64/plugins/cyber_engine_tweaks/mods/ChallengingBreachMinigame” and “Cyberpunk 2077/r6/scripts/ChallengingBreachMinigame.reds”).