Craft All Scope Variants
No more random scope variants. No more guessing which one’s which. Craft (or spawn), and choose the one you like. The mod creates separate item records for each scope visual variant using style-specific names and, if available, icons. All scopes available in Epic or Legendary quality.
Requirements:
ArchiveXL
Cyber Engine Tweaks
TweakXL
[-1]: Compatible with:
— Cyberpunk 2077 2.02 (probably any 2.0+ is fine too)
[0]: Installation
— Check/install/update requirements
— Extract the archive into the game’s main directory
[1A]: Buy recipes from different weapon vendors
— Good ol’ Wilson – epic short scopes
— Wellsprings, Heywood – legendary short scopes
— Kabuki Market, Watson – epic long scopes
— Corpo Plaza, City Centre – legendary long scopes
— Badlands, by the Sunset Motel – epic and legendary sniper scopes
[!] They will appear after the stock updates, so after up to 24 in-game hours!
[1B]: Or spawn scopes or recipes using CET console
[examples]:
Epic ClearVue Mk.3 in orange:
Game.AddToInventory(“Items.Inepted_w_att_scope_long_03_Neon_1_Epic”, 1);
and its recipe:
Game.AddToInventory(“Items.Inepted_Recipe_w_att_scope_long_03_Neon_1_Epic”, 1);
Legendary ClearVue Mk.3 in blue:
Game.AddToInventory(“Items.Inepted_w_att_scope_long_03_Neon_2_Legendary”, 1);
and its recipe:
Game.AddToInventory(“Items.Inepted_Recipe_w_att_scope_long_03_Neon_2_Legendary”, 1);
[copy]: paste
use lists of commands from a .txt file included in the mod
{GameDirectory}/aboutMods/CraftAllScopeVariants/spawn_commands_copy_paste.txt
[2]: Enjoy!
and report bugs
[KEY]: facts
— This mod doesn’t replace existing scopes (let’s call them “normal”), these can be looted, awarded, bought as before, and they’re still “random”
— There are 7 variants: Default, Military 1 & 2, Neon 1 & 2, and Pimp 1 & 2. All of them appear in the “normal” scopes, but they are usually randomly assigned and are indistinguishable in the inventory.
— The mod simply adds new craftable versions of scopes for each variant of each scope, in two tiers: epic and legendary. Each “new” scope has its visual variant attached to the name and, if available, uses variant-specific icon. Currently they can be only crafted or spawned.
— About the icons: Most of the scopes have already variant-specific icons available in game files (sic!), these can be easily distinguished in the inventory. Unfortunately, Jue, Kairo SA-1, Handyman, Kanetsugu, and Gaki have just a default icon. You need to use the names until someone (maybe me one day) creates the icons for them.
[REF]: sheet
long_01 – Grandstand Mk.2x
long_02 – E255 Percipient
long_03 – ClearVue Mk.8
long_04 – SO-21 Saika
long_05 – Jue
long_06 – Kairo SA-1
short_01 – OS-1 GimletEye
short_02 – Hyakume
short_03 – Add-Vantage
short_04 – CQO Kanone MINI Mk.72
short_05 – Type 2067
short_06 – Handyman
short_07 – Kanetsugu
sniper_01 – HPO Kanone MAX Mk.77
sniper_02 – E305 Prospecta
sniper_03 – Gaki
[?]: ideas
If you believe this mod should act in a different way – describe the idea in comments – I’ll consider it or help you alter the mod yourself.
[T]: hanks
Thanks to manavortex, psiberx, and the Discord Modding Community for all the help during the creation of this mod.