Facial Customisation Rig Fix – No more clipping Eyes
The mod fixes major issues with facial poses due to wrong bone offsets being used for all face options except the very first one. Correct positions for all morphs are now restored and fix the awful eye clipping along with giving V the ability to close their eyes again. Shapes are also mildly improved due to the correct offsets being used in animations.
This is a bugfix. CDPR had fixed these issues in game version 1.3, but for inexplicable reasons they disabled it all again from 1.5 onwards.
Since this was still not officially fixed by the devs I updated the mod for game version 2.0 and Phantom Liberty.
Please Note: Other mods that modify V’s entity file such as PMU and MPAF can cause problems aswell. If you are still bald in PM after using this update, contact the authors of the respective mods to update theirs as well.
INSTALLATION & REQUIREMENTS
Simply extract the files into your Cyberpunk 2077 main directory.
Restores partial functionality of mods such as Carbine’s NPC Heads and other mods relying on meshes adapting to the face bones. Will break pre-shape keyed mods that were made to work around 1.5+ changes!