Lamborghini Countach K.S Edition
1974 Lamborghini Countach add-on vehicle, with custom kit from NFS Unbound, no replacement required.
This is my 12th attempt at car modding in Cyberpunk 2077
– 12 color variants
– Seperate versions with Neon LEDs and without Neon LEDs
– Additional .archive to change Neon colors
Known issues:
Rear bumper neons doesn’t get colored like the other neons, it follows the brake lights, there might be parameters deep buried inside the .app
To do:
Fix the rear bumper neon colors (if i can)
Console commands
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_yellow’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_orange’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_red’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_lblue’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_dblue’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_white’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_silver’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_blk’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_dgreen’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_lgreen’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_purple’, true)
Game.GetVehicleSystem():EnablePlayerVehicle(‘Vehicle.ctrlsec_countach_unbound_pink’, true)
Requirements
ArchiveXL
Material and Texture Override
TweakXL
Vehicle Manufacturers Resource
Virtual Car Dealer
Installation: “\Cyberpunk 2077\archive\pc\mod”