Level-Based Respec Cost
What is this?
This is a redscript-based mod that alters the cost of respec. Alternative mods on the Nexus seem to be focused on making respec free, but that just didn’t feel right to me. There are three versions to choose from to fit your expected payment cost for respec.
What does this do?
Presently respec cost is calculated as ((N * 200) + 2000) where N is equal to the number of perk points spent. As a result the vanilla game has a range of respec costs from 2200 for 1 perk point spent up to easily 14,000+ after 60 perks are spent. This makes respecing very costly in the early game, and somewhat inconveniently costly in the late game.
There are three versions of this mod.
Version A: (((player level ^ 2) * 3) + 277) resulting in a range from 280 at level 1 to 7777 at level 50.
Version B: (((player level ^ 2) + 124) * 4) resulting in a range from 500 at level 1 to 10496 at level 50.
Version C: ((player level + 5) * 67) this results in a range from 402 at level 1 to 3685 at level 50.
for comparison
Vanilla Game: ((perk points spent * 200) + 2000) a range of 2200 with 1 perk to 20,000+ depending on perks.
Requirements:
Redscript
Compatibility:
This is a simple script that replaces one variable, it should be very compatible with other mods.
Incompatible with
Free Respec
other mods replacing the value of the respec cost
Probably incompatible with Neu-ReSpec. I don’t know.
Compatible with
Respec Attributes
other mods that change respec but don’t modify the cost
should be compatible with mods that increase the level cap