Object Spawner
Features:
Spawn anything from a list of 16k+ objects (Game has no problem with 3k+ spawned objects)
Group up objects for easy managment and copy / paste, or to quickly create huge structures
Autospawn groups / objects to have them persistent in your game world
Make objects favorites, and organize them in custom categories (No group limit)
Save objects / groups to file, to easily spawn them anytime
No group limit (Groups inside groups …)
Installation:
Download and install CyberEngineTweaks
Download the mod
Extract the folder into your Cyberpunk 2077 folder (The one containing the /bin and /r6 folder)
File structure should be: “PATHTOCYBERPUNK\Cyberpunk2077\bin\x64\plugins\cyber_engine_tweaks\mods\entSpawnerl\init.lua”
If installed using Vortex make sure to use “Hardlink Deployment” as deployment method
How to use:
The UI shows and hides with the CET Console, no hotkeys required
Images of the UI / Settings tabs can be found under this mods image section
“Spawn new” tab:
Use the “Search for object” input box to quickly find the object you want
Click on an objects name to spawn it, they will appear under the “Spawned” tab
Use the “Despawn” button next to an object to despawn the last object of that type that you spawned
Optional: Select a group from the dropdown to put the new object in there
“Spawned” tab:
Here you´ll find all currently spawned objects / groups
Use the “Search for object” input box to quickly find the object you are looking for
Use the “Add group” button to add a new empty group
Single objects have a blue outline, groups are green
Moving / Cloning a group applies for all its children
To move an object / group inside / out of a group select the target location from the dropdown next to the “Move to group” button
Hit the “Move to group” button to change the location to the selected path
Both single objects and groups can be saved by hitting the “Save to file” button
“Saved” tab:
Here you´ll find everything you have saved (Objects are blue , Groups are green)
Use the “Search for data” input box to quickly find what you are looking for
Use the “Auto spawn” checkbox to enable auto spawning and change how close the player needs to be for it to autospawn
Autospawned objects / groups will appear under the “Spawned” tab, and will be marked as such
Use the “Spawn” button to spawn a group / object and the “Load” button to only load it to the “Saved” tab without spawning
Use the “TP to pos” button of an object / group to quickly teleport yourself to its position
“Favorites” tab:
To create a new favorite spawn an object and hit its “Make favorite” button under the “Spawned” tab
Use the “Search for favorite” input box to quickly find the favorite you need
Just like with the “Spawned” tab you can create groups and put favorites and other groups inside them
“Settings” tab:
Spawn new objects: Change whether new objects should spawn at the players position or in front
Position / Rotation controls step size: Change how fast the Position / Rotation sliders are
Collapsible headers default state: Change whether new objects / groups are collapsed or open by default
Show confirm to delete popup: Use this to reenable the delete popup if you´ve disabled it
Despawn everything on “Reload all mods”: Change whether all active spawns should despawn if you reload all mods from the CET console
Cloned group options: Change wheter a cloned group gets put inside its original version or inside its parent
Export group option (For mod creators i guess): Enable an “Export” button on spawned groups to export them as a .json file to the /export folder, as a simple list containing all objects with their path, position and rotation
Experimental group rotation: Enable rotation controls for groups, only works in some cases, use at your own risk, might do it properly at some point