StreetStyle – Immersive Fashion System
StreetStyle adds depth and more meaning to clothing by introducing a brand new system that makes your fashion choices affect skill checks in both dialogues and deStat Boost Formula
As already mentioned, StreetStyle assigns 5 custom stat values and 1 style to every equipment item in the game.
When you enter a skill check, the mod takes the relevant attribute value of every item you wear and divides it by 7, the number of equipment slots. If a slot is empty, it uses the default value 2 instead.
For example, having clothing with Technical values 4, 2, 2, 5, 3, 2, 3 will add a buff of 21/7 = +3 Technical to your base attribute stat in the skill check.
Added to that gets the Style Buff, a value between 0 and 5, that is calculated as follows:
For every item of the same style in your inventory beginning with the third one, having equipped another item of that style will give you an additional, univeral constistency point that get’s added to the value calculated based on the individual item stats.
E. g., wearing 6 out of 7 possible items with the style Neomilitarism will reward you with an additional buff of 6-2 = 4 for every skill check in the game – no matter what exactly the relevant skill is.
Other
– If you want to configure the difficulty of the skill checks, you can do that in the StreetStyle_skill_check_scaling.reds file.
– You can also change the skill values of individual items in the StreetStyle_main.reds file, if you like. I have included a small guide on how it works there.
– You don’t have to worry about problems with your base skill values in case you should want to continue playing without the mod: No base game stats are being modified, so uninstallation would not cause any problems.
– If you should see an item marked as unregistered or a possible mistake I made while assigning values and styles to an item, feel free to DM me. Same goes for balancing issues and other feedback.
– If you don’t play in English, you can easily configure the language in the beginning of the main file
– If you like this mod, please consider endorsing, sharing or voting for it, so it can reach more people.
Compatibility
This mod requires:
– redscript (2.3 or newer)
The mod replaces the following functions:
– Build_ScriptConditionType.Evaluate()
– CaptionImageIconsLogicController.SetSkillCheck()
– GameplaySkillCondition.Evaluate()
– interactionItemLogicController.SetData()
– ItemTooltipCommonController.UpdateLayout()
– RPGManager.GetBluelineBuildCheckValue()
– ActionSkillCheck.CreateSkillcheckInfo()
Note: Mods not replacing the same functions doesn’t strictly mean they are compatible.
Following mods are incompatible:
– Clear Skill Checks by rmk1234 (doesn’t matter because StreetStyle also has that feature)
– Convo Skill Check Scaling by rmk1234 (doesn’t matter because StreetStyle also has that feature)
– If you know any more mods that might be incompatible, tell me so I can add them here and maybe even make a compatibility patch.vice interactions.